I Kind Of Wish I Could Be Playing This On Multiplayer With Ghost or Myssa Rei as The Philippines But What Are Ya Gonna Do
Yeah well, I know I was supposed to be doing a write up of the great people feature for this installment of my Civilization IV exploits, but as everyone can probably see I struggled with how to make the idea interesting for a while. I recall ghostlightning talking about how articles ought to be written to be as inclusive to the core readership as possible, and so I though about how to make great people a more interesting topic than just me rambling in detail about features of a game that most people likely haven’t played. Today it hit me….the answer was to bring the game to the people, and what better way to do so then a “Let’s Play” of Civilization IV’s own controversial Road to War mod.
As one might expect there is a World War II mod for Civ IV and as I’m sure most people know World War II affected the world on a global scale with repercussions that are still affecting the world today. Everybody no matter where they are from has seen their country influenced by the course of events of the war, and every country has it’s great people who did what they could to try and win it for their cause. Now I said this mod is controversial, and what I mean by that I mean by that among other things is that it actually would have gotten the game banned in Germany if they had gone ahead and used the version I am planning to play which includes Hitler, Hirohito and the Nazi Germany flag. That had to be removed from the retail version and if you play that one you will be getting Vice Chancellor Franz Von Papen and Admiral Isoroku Yamamoto for Germany and Japan respectively. However that’s not the only controversy, because this mod is still very much a work in progress and prone to some A.I bugs, balance issues and the occasional crash as well as some very odd geographical choices. It’s not uncommon for Road To War players to make changes to the script for the purposes of enhancing the experience for their style of WWII simulation and in fact the author has encouraged it as well.
For the purposes of this LP I have been playing as my own glorious nation, The Dominion of Canada under the difficulty setting of Chieftain with realistic events (meaning key war events take place on the day that they did in real life) on the global assault map (meaning the whole world is the stage) starting in the year 1936. The following will catch people up to 1943 an where I am now in the conflict with all the hardship, small victories and incidental observations that came along the way. Hope people enjoy. Continue reading ‘The Greatest Generation (Civilization: The Road To War – A Let’s Play Attempt)’
Absolute Power You Say......... :)
About a month ago I found myself coming into some extra money so I decided to treat myself to something and on a whim I bought the Civilization IV pack off of steam and fired it on up. Previously I had played Civilization II during high school but was too young and inexperienced in strategy and resource management to be very good at it, and I had tried to install Civ IV on my old PC when it first came out only to watch as it chugged like my mother at bar (basically impossibly slow) and become more or less unplayable after about 30 seconds. Now with a faster PC I felt I might get to enjoy the experience and felt that Civ IV would be able to give me the chance to do something I’ve always wanted to do…..lead an Empire to glorious victory and total dominance of the globe over an epic period of time while micromanaging EVERYTHING along the way. It’s all here and it’s proven to be pretty much as close to the perfect game for me in just over a month, far surpassing my previous all time favourite of Fire Emblem: Seisen No Keifu which stood in it’s place in my heart for close to a decade (I still love you Fire Emblem don’t worry).
With ghostlightning’s blessing I’ve decided to start a short series on Civilization IV and why I love the game so much, and tonight with some spare time (which will also be spent playing the game of course) I figured I’d get things started. Truthfully I coul talk all day about the intracies of Civilization IV and in 1000’s of words still not totally sum up what it’s like to actually play and experience the game’s depth and scope, but I have other things to do tonight as well so I just want to briefly talk a bit about the things that make the game awesome to me and hopefully in the process convince a few people to give it a try. Continue reading ‘Here’s To Us……(An Introduction To Civilization IV And Why It’s Become My Favourite Game Of All Time)’
Gundam Unicorn 3rd Trailer (But Wait There’s More)
I’m away only a day and suddenly the last pieces start to fall into place for 2010. At this point I’m not sure what else I can expect from what looks to be an awesome upcoming year that I think will more than make up for the lack of mecha I’ve had to suffer through in the latter half of 2009. With the recent announcement of a new Code Geass project (Trooooolllllllllllllllllls! Come out to plaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!)from Sunrise this now brings the number of new mecha series from Sunrise alone up to 5 with Unicorn, Votoms, Geass and the Gundam 00 and Seed (hrmmm) movies. What a busy year and it hasn’t even started. All that needs to happen is for ghosty to get his new Macross year and I will be ready to prematurely (gasp!) declare 2010 the best year of the century so far. Here’s a list of some other things I’m still looking forward too:
-Final Fantasy XIII
-Eden of The East Movies
-The rest of V Season 1
- Bioshock 2
Looks like I’ll probably be returning to this blogging business full force next year. I’m wondering if I’m even going to have any time to rest at all. In any case time to brush up on my writing and blogging techniques because I almost forget how WordPress even works now.
Uncle Gihren Wants Me
It’s definitely been a while since I’ve written anything and the reason is actually two-fold. One is that I feel I’ve recently accomplished my primary goal for going into blogging in the first place and have been looking for a new course to pursue in what I am going to be talking about in the future or rather how I’m going to be doing it. It’s probably going to be a LOT more light hearted, that’s all I can say for now. Two, and also the reason for why I haven’t actually done something so simple yet, is that I’ve gotten myself hooked on the Gundam strategy game Gihren’s Greed: Axis No Kyoui V for the PS2. For a leadership scale strategy game fan like me (as well as a devoted fan of Gundam) it was pretty much a given that I was going to get addicted only to end up spending all of my time on it instead of writing something here. So powerful is the addiction that I had actually planned on writing about the game a couple of weeks ago, but haven’t actually been able to pull myself away from it long enough to write even this one simple paragraph. “Just one more territory to conquer”, “Oh I’ll just finish researching this custom Gouf type MS and then call it an evening”, “Oh I can invade Torrington now? Might as well go for it!”…..it’s like the game is perfectly paced so that whenever you accomplish one major feat the next one is just starting up. It really gives the feeling of a never ending war constantly demanding a leaders full attention on literally all fronts.
Ever wonder what it’s like to feel the strain of limited resources? Having to make the decision between scrounging out just a little more capital for the war effort, but risk losing popular support and law tilted aces in the process? Having to choose between using that last 2,000 capital this turn to fund a public speech to increase morale and the chances of victory in the next battle or using it to build a few more high tier mobile suits? How about sacrificing a valuable ace to keep another enemy ace at bay? This game will have you considering some of the tough choices of a war time leader before long. Continue reading ‘Kaioshin’s Greed (899 More Turns To Victory And An Ode To The Greatest Gundam Strategy Game Of Them All)’
So it's a staring match she wants eh!
I’ve gotta give a huge thumbs up to this To Love Ru doujin Mahjong game I’ve been trying which in many ways is superior to your average arcade game and is also very user friendly and scalable to your skill level. Continue reading ‘Sometimes Doujin Just Beats Official (Adventures In Mahjong Land)’
Originally, we announced we wouldn’t be able to work on it until June, and most of you all were resigned to wait for a August/September release. Then we announced all of a sudden that we would go ahead with a full patch before the end of June.
Well well… betraying your expectations is what we want, so long it is in the good way of course!
Ladies and Gentlemen, we are set!
Witch Hunt is proud to announce that the new patch for Umineko no Naku Koro ni is available!
Well it’s true, I don’t really have too much to write about other then maybe a couple of mildly intriguing experiences that I have had this week so it’s going to be this and then……well… Continue reading ‘There’s Not A Whole Lot Goin’ On (Or….Did I Get My Money’s Worth This Week)’