I can’t believe I missed this, but then again it doesn’t exactly seem like it’s been all that heavily promoted either. I had often wondered why exactly SD Gundam G Generation Spirits which came out last year was U.C only and seemed so unpolished, while it’s predecessor SD Gundam G Generation F had every show and side story up to Turn A when it came out. Now I know, and really I’m not surprised that it was another one of Bandai’s bait and switch marketing ploys. Release a game that is really a neutered and watered down version of a game that you plan to release in the future and rush it out the door without really bothering to fine tune or balance the systems.
I so desperately want to express my disdain for this tactic right now, but I suppose I should just be psyched that a proper version of this generation of the SD Gundam G Generation series actually exists, and that it’s set to have so much stuff in it.
Holy Mother of….will you look at all of that? Here’s a complete list courtesy of SRW Hot News
Mobile Suit Gundam MS IGLOO: The Hidden One Year War
Mobile Suit Gundam MS IGLOO: Apocalypse 0079
Mobile Suit Gundam
Mobile Suit Gundam: 08th MS Team
Mobile Suit Gundam 0080: War in the Pocket
Mobile Suit Gundam 0083: Stardust Memory
Advance of Z
Mobile Suit Zeta Gundam
Mobile Suit Gundam ZZ
Mobile Suit Gundam: Char’s Counterattack
Mobile Suit Gundam: Hathaway’s Flash
Mobile Suit Gundam F90
Mobile Suit Gundam F91
Mobile Suit Gundam Silhouette Formula 91
Mobile Suit Crossbone Gundam
Mobile Suit Crossbone Gundam: Skull Heart
Mobile Suit Crossbone Gundam: Steel 7
Mobile Suit Victory Gundam
Mobile Fighter G Gundam
Mobile Suit Gundam Wing
Mobile Suit Gundam Wing: Endless Waltz
Mobile Suit Gundam: After War Gundam X
Turn A Gundam
Mobile Suit Gundam SEED
Mobile Suit Gundam SEED DESTINY
Mobile Suit Gundam SEED C.E. 73 STARGAZER
Mobile Suit Gundam 00
Here’s the chance for people that are disapproving of “hax” to find out what Gundam truly wins in a one on one fight. Can Amuro Ray’s humble RX-78-2 Gundam actually hope to take on the mighty Gundam Exia in Trans-Am mode?
Will Dynames with the GN-ARMS be able to outdo a Dendrobium Orchis. Also it looks like they are bragging about the usual encyclopedia and movie system that gets featured in these Strat-RPG games
Who has the biggest gun? Virtue with it’s GN Launcher, Gundam X with it’s Satellite Cannon or Wing Zero with it’s Twin Buster Rifle. Also can Arios out Zeta Gundam the Zeta Gundam and will Trans-Am + Hallelujah be enough to outclass Biosensor + a pissed off Kamille Bidan? Who wins in a fight, the Gundam Nadleeh or the Nobel Gundam? Oh and hey look there’s the Star Gazer with the Star Gate on it’s back. Who will win the transportation wars, the Steel Seven or the Star Gazer? These sadly enough are the things I care enough about to analyze the sci-fi/mecha junkie that I am.
And of course Turn A Gundam and Seed now make their proper G Generation debut with the Moonlight Butterfly and Skittles Beam respectively. This after being left out of spirits entirely for some reason. Kind of makes me wonder just how much dummy data is on my Spirits disc
Loving the Gundam X’s this is my boomstick pose and look forward to using Tifa in my party as well. Also good to see Epyon again after being left out of so many SRW’s in a row that have featured Endless Waltz but no Wing. There’s something about a “Wars Break” system on the right, but I couldn’t guess at what it does other then perhaps being a new version of the Tension gauge from past G Gen games. The game also seems to feature the usual levelling up system from past G Gen games as well
And of course this game needs it’s hot bloodedness so a lack of G Gundam is absolutely out of the question
All in all I am psyched and this puts me in a good mood for the first time in about a week, but I still have to wonder what I am going to do with my SD Gundam G Generation Spirits disc since it’s now been rendered completely and utterly obsolete. This game is due out some time in the summer and if there is one big hope I have from it it’s that it balances things out better than G Generation Spirits did. There’s something incredibly taxing about having stages that go on for upwards of 3 hours with seemingly never ending groups of reinforcements that eventually just drain you as they pound away at your base ship to the point where you can’t possibly win. More stages, less content per stage please.